MJ Bone Renamer
Blender Add-ons
Members Only
MJ Bone Renamer
Members Only
Rename armature bones between naming conventions. Convert between Unreal Engine, Mixamo, Unity Humanoid, and Blender default bone names with one click.
Supported Conventions:
- Unreal Engine (pelvis, spine_01, clavicle_l...)
- Mixamo (mixamorig:Hips, mixamorig:Spine...)
- Unity Humanoid (Hips, Spine, LeftUpperArm...)
- Blender Default (Hips, Spine.001, UpperArm.L...)
Covers full humanoid skeleton including fingers.
Additional Tools:
- Add/Remove prefix and suffix
- Search & Replace in bone names
- Preview all name changes before applying
- Undo rename (stores original names)
- Bones without convention matches are left unchanged
Requires Blender 3.6+
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