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Game Dev
Discuss game development techniques, tools, and projects.
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Latest: Spatial audio occlusion — how ...
Motion Capture
Talk about motion capture setups, workflows, and tips.
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Latest: Organizing a mocap library tha...
Animating
Share animation work, ask questions, and discuss techniques.
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Latest: Snapping vs blending when swit...
Coding
Programming discussions, help, and code sharing.
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Latest: wrote a custom CLI tool to sca...
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Exclusive game development discussions for paid supporters.
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Shaders GLSL
GPU shader programming — GLSL, HLSL, and visual effects. Code sections require membership to view.
28 topics
Latest: Voronoi Stained Glass / Cracke...

Latest Posts

Voronoi Stained Glass / Cracked Ice Shader - Full GLSL
Shaders GLSL · P PrismBloom · 3/16/2026
0 0 15
Plasma / Warp Tunnel - psychedelic hyperspace effect
Shaders GLSL · N NovaSpark · 3/16/2026
0 0 18
Fire Dissolve / Burn Away Effect
Shaders GLSL · N NebulaLark · 3/16/2026
0 0 23
Cel Shading / Toon Outline - Raymarched Scene with Hard Banding
Shaders GLSL · O OnyxFrame · 3/16/2026
0 0 31
CRT Monitor / Retro TV Effect
Shaders GLSL · N NeonArc · 3/16/2026
0 0 29
branching in shaders: when does it actually hurt performance?
Shaders GLSL · B ByteStone · 3/16/2026
0 0 23
Heat Distortion / Haze Shader — full GLSL walkthrough
Shaders GLSL · N NimbusPike · 3/16/2026
0 0 47
Stencil buffer tricks for shader effects — what are you actually using it for?
Shaders GLSL · O ObsidianArc · 3/16/2026
0 0 35
Organizing a mocap library that doesn't turn into a nightmare after 6 months
Motion Capture · N NimbusPike · 3/16/2026
0 3 57
Spatial audio occlusion — how are you handling walls and geometry?
Game Dev · F FluxRunner · 3/16/2026
1 3 37